

- HOW TO UNINSTALL MANIA MOD MANAGER INSTALL
- HOW TO UNINSTALL MANIA MOD MANAGER ARCHIVE
- HOW TO UNINSTALL MANIA MOD MANAGER MODS
- HOW TO UNINSTALL MANIA MOD MANAGER CODE
- HOW TO UNINSTALL MANIA MOD MANAGER DOWNLOAD

HOW TO UNINSTALL MANIA MOD MANAGER MODS
You won't use it directly and you will not see any changes in the Unity Editor, its purely a dependency that the Fireworks Mania Mod Tools need to be able to build the project and thereby build the mods later on.
HOW TO UNINSTALL MANIA MOD MANAGER DOWNLOAD
Once it's downloaded the Download button change to an Import button, press that to import the package into your Unity project.Īn new window will pop up showing you the files in this package, press the Import button and wait for it to complete the import.įollow the instructions in the DOTween guide. Search for "DOTween", select it and press the Download button. Now go to the Package Manager in the Unity Editor: Window -> Package Manager If the blue button says "Open in Unity" you already have it in your assets and you can move on to next step. Go to DOTween in a browser here, be sure you are logged in and click to "Add to My Assets" button.
HOW TO UNINSTALL MANIA MOD MANAGER INSTALL
DOTweenīecause DOTween is an Unity Asset Store package, you need to make sure it have it added to "My Assets" to install it in Unity. 2021, you sadly have to install these dependencies manually as there are no way to automatically include these dependencies in the Mod Tools package.įear not, it looks much more complicated than it really is. The name of the Unity project have no impact on actual mod(s) name(s).Īt this point you should now have an empty Unity project that should look something like this:Īs of writing, Oct. These are just suggestions and you should name the Unity project something that make sense to you and how you structure things. This means that you might want to name the Unity project something more generic like, "YourNickNameFireworksManiaMods", " etc. One important thing to know when naming your project is that you can have multiple mods within a single Unity project. This is (initially) exactly as you would do if you were going to create your own game, however, when building mods there are a few things that are different, which we will get to a bit later.

This should make Unity Hub download this version.įireworks Mania mods are build from inside Unity and you therefore need a empty 3D Unity project.
HOW TO UNINSTALL MANIA MOD MANAGER ARCHIVE
To install that specific version, go to the Unity Archive and click the green "Unity Hub" button on that version. You can see the version you need in the ModToolsSettings file on the highlighted line here. Alternatively the Mod Tools will tell you what version you need when you try to build your mod. You can go back here and see what version you need. Luckily, when you have the Unity Hub installed, it's very easy to install the specific version you want and you can have multiple versions installed at the same time.Īs the Mod Tools gets updated, the target Unity version will also be updated. To avoid unintended behavior and issues you always need the specific version of Unity that the Mod Tools are build with. When Unity Hub is installed on your machine, you are ready to install "Unity" (also called "Unity Editor"). Go and get the Unity Hub (not the Beta version!)
HOW TO UNINSTALL MANIA MOD MANAGER CODE
It is very important to note that you do NOT need to be able to code to build a mod - it can all be done via the Unity editor.Ĭoders, fear not either, you can do custom scripting (with some security limitations of cause). Keep in mind that there are tons of good tutorials out there for basic Unity and Blender, so go check out what YouTube have to offer, the two recommendation are just one place to start.
